Brand-New Asset BrowserĪ notable feature of many other 3D animation software suites, the asset browser is set to become a key component in Blender 3.0’s workflow. It is genuinely unique what they have managed to achieve with this feature. Yet again, the Blender developers have managed to astound us with their incredible work at optimizing the software. This is great for when artists are lighting scenes, as it allows changes to be previewed quicker and, therefore, faster tweaking. The screenshot below shows that Blender 3.0 has much faster in-viewport rendering than Blender 2.92. Thanks to various improvements in scheduling and display algorithms, Blender’s viewport is now more responsive than ever. After seeing the improvements to Cycles in Blender 3.0, I can’t wait to see what we will get in Blender 3.1! More Optimized Viewport Rendering has always been one of the most time-consuming tasks in 3d animation, and any performance improvements are always welcome. This is huge for almost all Blender users, although perhaps even more important for those on low-end systems. Perhaps a 20% increase, maybe even 50%? No, the Blender team has done the impossible and made the Cycles render 2–8 times faster, with astounding results. Now, Blender 3.0 is getting an incredible boost in performance. Introduced with Blender 2.61 back in 2011, the Cycles rendering engine has been the standard Blender renderer ever since. Let us take a more detailed look at all these incredible new features! Cycle Renderer Improvements A visual refresh sporting more rounded corners and improved theme.More optimized viewport for improved responsiveness. Fortunately, it appears that the Blender team has managed to do just this, with more new features than we could ever fit into a single article. Considering it is one of the biggest releases in years, it can only be expected that Blender 3.0 offers something for all its users.
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